talking about sirens before, got me interested. thought id hijack the thread. its ratio based....
I'm highly sceptical of the "health stripping" idea. I've never been able to reproduce it, and have a feeling that it was fixed on the quiet a while ago.
im trying to determin if the br is evidence to the contrary...
[range] 1,731,687 allied Psychopathic Android attacked, killing 222,673 hostile staff.
[range] 6,000,000 allied Siren sang out, freezing in place 2,008,615 hostile staff.
[range] 2,446,253 allied Hooligan attacked, disabling 2,329,348 hostile staff.
[range] 4,000,000 allied Sorcerer attacked, killing 18,002,145 hostile staff.
[range] 2,641,491 allied Cybernetic Warrior attacked, killing 7,017,211 hostile staff.
[range] 391,911 hostile Cybernetic Warrior attacked, killing 427,814 allied staff.
[range] 587,817 allied Grenadier attacked, killing 276,356 hostile staff.
[range] 625,258 allied Automoton attacked, killing 106,145 hostile staff.
[range] 294,885 allied Tyrant Drone attacked, killing 480,515 hostile staff.
[range] 115,543 allied Heavy Weapons attacked, killing 53,962 hostile staff.
[range] 26,719 allied Officer attacked, killing 5,979 hostile staff.
Stunned: 2,008,615 [£102,605,706,000] enemies stunned.
Disabled: 2,329,348 [£60,677,494,600] enemies disabled.
Died: 26,164,986 [£199,146,697,400] enemies dead
i know its hard to tell as its random robos. id estimate 1m CW, 750k TD and 3m Nano. but i think right there the hooligans gained from the sirens reducing health of the incoming, by firing after the sirens stunned a fair whack of the incoming, (just <1/2 the lethals stunned) and hoolis get around 1.6 times thier price as disables. even with flak still present.
(what I've stunned to date)
Cybernetic Warrior 243,692 = £26,806,120,000
Nanobot 3,043,985 = £127,847,370,000
Tyrant Drone 225,944 = £16,945,800,000
so at least 1.5 m nano stunned you would assume just from figures (no other lethals but tyrant, cw and nano)(pretty sure ive not stunned tyrants prior to now but may have CW) implies most of what i hit was nano. so for the hooligans, whilst still firing for the majority at the 3mil nano with 70% of its fire power, and some other flak and a few at robos with the other 30%, got a ratio of around 1.6* thier own £, in damage. seems like it did better than you would expect.
to be a bit more exact. you could assume my estimates of what was sent are correct tyrants maybe off by 50K here or there. (he split his mob 50/50) 63.15% of the lethal damage (70%) 44% of the total damage would have hit the nano, about 30% hit cheap health based flak.. the rest on tyrants and CW. and still he got damage in the region of £60bill, from 2.5mil units costing around. £37.5..
hence the 1.6x the damage as they cost. and on robo/nano/flak and from my memory ive seen them do well but i dont think that well normally. i could be mistaken of course. so if any one has some battle reports with hooligans against robo id be interested in them. but i think with that many nanos, they would normally do worse.