So, anybody aware of some of the many recent changes?
Here are some I think are particularly f*cked up...
Burning spears and fury swipes are no longer unique attack modifiers. As if Ursa wasn't OP enough.
Sceptre upgrade on chain frost now gives unlimited bounces. (try stacking on ancient camps).
Razor strength gain is much greater, so he is much tankier late game.
Silencer intel gain increased from 2.1 to 3. Wow.
Some good ones though. Check out tusk's snowball now. Pipe got a nice buff. +4 HP regen aura (gives user +12 now instead of +11).
www.dota2.com/springcleaning/
They still need to remove sniper from the game. Or just nerf him. Make him support. Much less damage, no headshot, instead have armour reduction on targets like desolator (-2/-3/-4/-5 armour reductions), assassinate does half damage but mini stuns and slows. I wish lol.
Here are some I think are particularly f*cked up...
Burning spears and fury swipes are no longer unique attack modifiers. As if Ursa wasn't OP enough.
Sceptre upgrade on chain frost now gives unlimited bounces. (try stacking on ancient camps).
Razor strength gain is much greater, so he is much tankier late game.
Silencer intel gain increased from 2.1 to 3. Wow.
Some good ones though. Check out tusk's snowball now. Pipe got a nice buff. +4 HP regen aura (gives user +12 now instead of +11).
www.dota2.com/springcleaning/
They still need to remove sniper from the game. Or just nerf him. Make him support. Much less damage, no headshot, instead have armour reduction on targets like desolator (-2/-3/-4/-5 armour reductions), assassinate does half damage but mini stuns and slows. I wish lol.