• Those wishing to contribute to the game by making suggestions (both small and large) should read the following before doing so.

    Bushtarion largely runs completely automatically, and has been designed intentionally to be as self-maintaining as possible, with mechanics and balance considered at a completed point.

    Please do not spend large amounts of time coming up with complex suggestions in the hope that they will be read and possibly implemented in the future, unless you just enjoy the discussion, theory-craft, and such.

    The most likely changes will be rules-changes, specific number-tweaks to units, techs, and similar sorts of changes, and only if a large community consensus is reached as "proof" that a change would, overall, be an improvement, and are more likely to be done in batches, occassionally, not as a regular thing.

Bugs in AHQ Developement/Hiring

Yang

Harvester
Joined
Dec 14, 2007
Messages
130
Spotted some today,

Firstly

Currently Constructing: 'Tank Factory', 31% complete, finished in 123 ticks.

on Alliance Overview, but

Currently Constructing: 'Tank Factory', 0% complete, finished in 123 ticks

in the developement page....

----------------------------------

Secondly....

Name: Type: Exp: Cost: Max: Employed: Hire:
HQ Private [HQ] Kills [close] 0% £156,000 4,500,000 0

the exp column is yet to be removed
 

Dax

Hydroponics Developer
Joined
Apr 22, 2009
Messages
3,126
Location
Northants, UK
AHQ is full of flaws and madness. We have had this conversation umpteen-hundred times.
 

Ogluk

Official Helper
Community Operator
Joined
Jun 3, 2008
Messages
764
Location
Bracknell
Dont forget that HQ units dont give insurance! :p nor h/f if killed (kinda obvious that one though)
 

LAFiN

Tree Surgeon
Joined
Dec 15, 2007
Messages
746
Dont forget that HQ units dont give insurance! :p nor h/f if killed (kinda obvious that one though)

Isn't that on purpose? I always thought that was part of the reason they were ridiculously expensive.
 

Toast

Pruner
Joined
Sep 1, 2008
Messages
69
Location
Chicago, USA
Bugs in HQ devs are one thing; misspelled words in the Messages from Admin are another. Is it too much to ask that if we have to see the same message round after round that it has correctly spelled words?

"Bushtarion Chat:
Don't forget to come on to IRC even if you're only idling there most of the time; tell everyone how awesome you are doing when you get rank 1, glomp pinpower, hug Azzer, and be subjected to awful sarcasm and humour. Eveyone's favourite things."
 

Ogluk

Official Helper
Community Operator
Joined
Jun 3, 2008
Messages
764
Location
Bracknell
Toast theres no misspellings there... cross-atlantic spelling differences maybe, but misspellings, nope!
 

Ogluk

Official Helper
Community Operator
Joined
Jun 3, 2008
Messages
764
Location
Bracknell
D'oh missed that xD the mind skips over the missing R because its obvious what the word is :p
 
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