Chezz said:but if the dev. mod. went down, shouldn't the percentage go UP instead?
E.g. The development's base time is, say, 100 ticks. When I started it the dev. mod was, say, 2.5, so it is 250 ticks
Then after 100 ticks have elapsed, it is 100/250 = 40% done
Suddenly, the dev. mod drops to 2, so the total time needed is now 200 ticks.
Then shouldn't the percentage go UP to 100/200 = 50% ?