Cause the overall community/player base have problems whit the high contactability of FTW alliance players (or top players in general)
I might of have a solution, or an idea to counter it.
When logging in after a offline period longer than 1,5hours. You cannot send a defence/attack mob for 1 tick or 5-10 minutes.
I know it might not be a solution. But it will defo increase a bigger succes rate of rushes vs top alliances/players.
thoughts ??
p.s. please leave out all comments of: Azzer is not around to change this anyway! or never will happen! etc!! thanks
I might of have a solution, or an idea to counter it.
When logging in after a offline period longer than 1,5hours. You cannot send a defence/attack mob for 1 tick or 5-10 minutes.
I know it might not be a solution. But it will defo increase a bigger succes rate of rushes vs top alliances/players.
thoughts ??
p.s. please leave out all comments of: Azzer is not around to change this anyway! or never will happen! etc!! thanks