willymchilybily
Landscape Designer
this is my suggestion:
this suggestion also works for the following:
i chose this to make it easier to see if you have done it right when sending to multiple targets.(def & attack) but still requires you to know you have enough flak etc and you to divide it up without overlap. so doesnt take away all the skill
I do worry it may be considered taking away some of that human factor that leads to mistakes, hence why i havent suggested a fall proof system even a moron could use. thers still a small possibility to forget to send a geo with the fake defence etc.
this suggestion also works for the following:
- entering troop %'s eg. 70%
- if you accidentally put 1.5m instyead of 1500k, it contributes 0 to the total outbound
- if you havent refreshed your military page and actualyl some of these troops arent home it will not tell you
- it does not tell you the eta
i chose this to make it easier to see if you have done it right when sending to multiple targets.(def & attack) but still requires you to know you have enough flak etc and you to divide it up without overlap. so doesnt take away all the skill
I do worry it may be considered taking away some of that human factor that leads to mistakes, hence why i havent suggested a fall proof system even a moron could use. thers still a small possibility to forget to send a geo with the fake defence etc.