• Those wishing to contribute to the game by making suggestions (both small and large) should read the following before doing so.

    Bushtarion largely runs completely automatically, and has been designed intentionally to be as self-maintaining as possible, with mechanics and balance considered at a completed point.

    Please do not spend large amounts of time coming up with complex suggestions in the hope that they will be read and possibly implemented in the future, unless you just enjoy the discussion, theory-craft, and such.

    The most likely changes will be rules-changes, specific number-tweaks to units, techs, and similar sorts of changes, and only if a large community consensus is reached as "proof" that a change would, overall, be an improvement, and are more likely to be done in batches, occassionally, not as a regular thing.

Too many

Godsend9701

Harvester
Joined
Jan 29, 2009
Messages
196
im pretty sure this has been suggested many a time, but it needs to be looked at, need to stop the mass attacks on people or atleast limit it, for example only have 3 or 4 people attacking the 1 person at a time, thought too attacking for 1 to eta 8 or 9 what ever the highest eta is, i know that defence is able to get more people to defend against that many attackers but most of the time there isnt enough people online at one time ( in one alliance) to even try and defend against more than 3 or 4 attackers.


im sure this would help some what for the smaller alliances.
 

Twigley

Hydroponics Developer
Joined
Dec 14, 2007
Messages
2,694
Location
UK
You aint gonna stop it.
If you want to put caps on the amount of incs people can get then a few friends can send incs to each other and never be hit proper.

Just because now you have 4 people on 1 guy on diff ticks in a test round where your alliance is inactive you make this suggestion.
Stop the first inc and the rest recall.

It's alliance inactivity that needs looking at, not waving.
 

Abreu

Pruner
Joined
Dec 24, 2007
Messages
96
FFS, get over it. Bushtarion is a war game. In a real war is there a restriction on how many troops an army can send? Of cause not. In most cases it is overwhelming numbers that win the day. So either get used to it or go play something less warlike such as pacman..... Or are there too many enemies in that for you too?
 

timtadams

Landscape Designer
Joined
Sep 9, 2008
Messages
2,260
Location
Australia
Seriously Abreu, unless you have something constructive to say, shut it. There is no need to be a condescending smartarse.
You may have a point, but you can be a bit more mature about how you say it.
 

BlackWolf

Landscape Designer
Joined
Dec 14, 2007
Messages
1,217
Location
Lappeenranta, Finland (Wolf territory)
im pretty sure this has been suggested many a time, but it needs to be looked at, need to stop the mass attacks on people or atleast limit it, for example only have 3 or 4 people attacking the 1 person at a time, thought too attacking for 1 to eta 8 or 9 what ever the highest eta is, i know that defence is able to get more people to defend against that many attackers but most of the time there isnt enough people online at one time ( in one alliance) to even try and defend against more than 3 or 4 attackers.


im sure this would help some what for the smaller alliances.
I am sorry but if you think your suggestion for a moment outside of its affecting range, you would pretty fast notice that there are way too many ways to abuse such system.

Anyways I do think that there could / should be some kind of system which would calculate incoming mobs totals compared to attacked players score, and if it would be over X times targets score those would be automatically recalled as "not worth to go" or so.

Before we actually come up with decent and working idea without too big abusing possibilities unfortunately we must just live with the current system.

PS. You ever thought how some of those mobs might be gards/geos only mobs which could be blocked/killed by your alliance?
 

pinpower

Landscape Designer
Super Moderator
Joined
Dec 20, 2007
Messages
2,136
Location
Bournemouth
I agree with Abreu, Get over it! Its not the games fault its cos like Twigs said you arent active enough...
Also, in an inactive alliance if you cant defend against a few people being on 1 tick how do you expect to spread defence across 7/8/9 ticks???

At least with everyone on one tick you can do the sensible thing and take a landhit.

x
 

f0xx

Landscape Designer
Joined
Dec 18, 2007
Messages
2,195
Location
Plovdiv/Bulgaria
FFS, get over it. Bushtarion is a war game. In a real war is there a restriction on how many troops an army can send? Of cause not. In most cases it is overwhelming numbers that win the day. So either get used to it or go play something less warlike such as pacman..... Or are there too many enemies in that for you too?

Agreed. Harden up princess.
 

Martin

Garden Designer
Super Moderator
Community Operator
Joined
Dec 14, 2007
Messages
970
Location
England
im pretty sure this has been suggested many a time, but it needs to be looked at, need to stop the mass attacks on people or atleast limit it, for example only have 3 or 4 people attacking the 1 person at a time, thought too attacking for 1 to eta 8 or 9 what ever the highest eta is, i know that defence is able to get more people to defend against that many attackers but most of the time there isnt enough people online at one time ( in one alliance) to even try and defend against more than 3 or 4 attackers.


im sure this would help some what for the smaller alliances.


People mass to achieve 'free' land, so you run and don't take the hit. People don't want land if there is a high risk of losses/not landing. By simply fake defending these incs you can scare most people off. Even if you are fighting them and you die in a tick, if you fire first they won't *always* want to fight you even if they win.
Bluff is always your best weapon.

Back to the suggestion, I have to agree, it is a war game and it is how it is played, therefore any limits like this would not be good for the playerbase.
 

Cheese

Tree Surgeon
Joined
Dec 15, 2007
Messages
698
Bushtarion is a war game not a tea party. You can't only invite so many people to your base get a better alliance or get better troops.
 
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