tobapopalos
Hydroponics Developer
I'm not saying the average rank 1 alliance wouldnt perform well throughout the round if they had to. Quite the opposite - I think they will. I'm saying that if a different scoring system is in place and an alliance still decides they should only commit one week and then sit at the top for the rest of the round, then they're not competent.
I know it's hard to change someone's mentality but there are a lot of people who complain that the rounds end far too soon, yet they do nothing about it and when they're in a ftw alliance they just do the same thing everyone before them has done.
I also don't think the "rank 2" alliance will be favoured, because if the rank 1 alliance cared about the points they wouldn't be too far ahead of rank 2 because they'd want to keep low in order to have targets for BH, eff and honour.
I think that would make the game a whole lot more tactical. You'd see people losing huge chunks of their troops just for some effectiveness, and they might count it as a good attack.
I would also like to point out that being in the rank 2/3 alliance this round hasn't inspired me to make this suggestion because I want some sort of reward. I just think that we should encourage everyone to work just as hard as everyone else. Some people can't be contactable and that doesn't mean they shouldnt get a shot at winning
The thought that you had made this thread because you're in the rank 2 alliance hadn't even crossed my mind tbh. But I still think it would favour the rank 2 alliance. They're always the ones who are active and contactable and get plenty of big incoming from rank 1. So, getting effectiveness is always relatively easy. Plus, they usually have plenty of bounty targets from the other alliances and solos around and below them.
Don't get me wrong, I agree with the motivation behind this idea. I just don't think this is the way to go. Alliance points were never a very exciting prospect and they didn't have any impact on the way people played the game. The main thing I remember about them was people saying stuff like "rofl we're rank 3 in alliance points again. How did that happen?". They were just a comical side-show. Anyone who won alliance points and made something of it got laughed at.
If we want people to change their playstyle we have to give them something new and interesting. Something which will make old players come back and say "hey I heard about ******* and thought it sounded interesting so I'm back to try it out".
A different kind of statistic, one which has already failed once and which people have uninspiring memories of, is not the kind of thing I have in mind.