its f**in easy to land on bunker or even kill a bunker if the ar are goes below 50% and gets easier and easier the more score a bunker players has too. I mean its quite impossible to grow larger than anyone in the rank 1 alliance when there is no competion.
I cant belieave u say its hard to kill or flak or land on a bunker when u r in the rank 1 alliance.
and how long have u been playing this game ?
Stop ur bs.. bunker and sentrys sucks unless you can compete with the rank 1 alliance players and thats impossible when no competion. hippys/spikes/sgt/yobs are the only units u really need.
Sure u can be hard to hit if u build a good bunker/sentry/ninja def but then u will get zeroed to death every 4dayth.
So well my point puppet and sa is better way to go unless there is competion among the rank 1 in alliances.
you complain bunker is *****and needs a BUFF, then sayu all you need is hippies/spikes/sgt/yobs.
You sir are a new player, who is playing the route in a non optimum fashion for what you wish to achieve. And if you have sentry turrets then the route is so far from a nice target its unbelieveable. if you are being killed every 4th day you are really really really doing something wrong, or dont have sentry turrets and a vindictive spec ops, or excitable striker, will keep coming for you
ps spikes and sgt target all. i could flak through you as a pom, pom your ninjas, lose a bit on bunker/sentries if you had any, and if all your money was in blockers, the hippies i sent would stop your yobs sweeping, your hippies wud get 1:1 ratios, and the sgt/spikes would barely target my innocents for the nld flak.
I bet your losing land left right and center as soon as you grow in range of players that know how to flak a basic heavy bunker player
how to play before debuff. bunkers 1m(£180b), sentries 1m(£210b), ninja 10m(£350b), (5 mil per bunker/sentry) spending about equal funds on each...
meant instead of having 2m bunkers and 2mill sentries for the same price, which would only take 20mil rpg to kill(5mil a piece), you now need 50mill RPG, as your are so well flaked by the ninjas that for the same ratio to fire on the bunkers as before you need 2.5* as many units
okay now we see bunkers and sentries got a debuff. so now you need 3mill ninja per 1m bunker or 1m sentry...sure its not as nice and you are virtually twice as easy to kill but you also look a whole lot scarier
and even if they got half the health of before its still in the upper 6 star limit. its still alot of striker/rpg to take down even 1 sentry or 1 bunker and they cost alot less than a striker, and rpgs will die to sentries if flaked by ninja. and the route is so easy to play because you can virtuall spend all your funds and go:
25% bunker
25% sentry
50% ninja.
and the ratio sets itself. its that well ballanced. the only thing the defbuff has really stopped is because you can't flak yourself to become impossible to kill, like previously its far far far harder to attack with the route. because now massing flak takes away from your lethal score enough when combined with the reduced effectiveness of lethal flaking.
anyway rant over i need to get some food. I'm cranky. but the route is far from a target like you imply it is. just the fact that some one who knows how to play (toby) has shown it works wounderfully, and as it was intended shows the debuff was adaquate to stop it becoming a power house, that can get to rank 1 with no effort. and however you are playing the route is clearly not the best way to play it.
Edit
and as both bunker and sentry target flak. its not essential to mass blockers, just enough hippys and sgt[they get the best ratio on pure gardeners per cost out of any unit iirc) dont even use spikes have yobs sweeping. you will need barely any basics since the old old buff of sntrys and bunkers targeting innocents...trust me when i played bunker the route was a ***** to stop people landing on at times. but it cost them the flak. now its impossible to flak through unless cg/tractor combo with Sd to confuse the SGTs